#pragma once

class Scene;

// 点击方法类型
enum class ClickType
{
    Click_Mesh
};

class ClickScene
{
public:
    static ClickScene *Create(ClickType type);
    virtual void React(Scene *scene) = 0;
};

/**
 * @file ClickScene.h
 * @author xingyifan
 * @date 2023-01-11 11:10
 *
 * @description: 点击选中网格的方法
 */

class ClickMesh : public ClickScene
{
public:
    virtual void React(Scene *scene);
};